Don’t allow yourself to be abused by employers (What I would tell interaction design students, #4 in a series)
We are entering the season of college recruiting. Across the country, design schools are inviting potential employers to meet their students. Students are burnishing their portfolios, preparing their spiels, all the while trying to maintain their overburdened academic load. One of the things that saddens me about many designers is how little professional self-esteem they [...]
Stop with the bullshit school projects (What I would tell interaction design students, #3 in a series)
I’ve got a little series of advice/guidance/wisdom/hubris for interaction design students I’m very much involved with Adaptive Path’s hiring processes, and as such I see a ton of resumes, peruse a scad of portfolios, and discuss futures with hordes of students soon to be graduating from a range of undergrad and graduate programs. As a [...]
Mindset, not process; Outcomes, not methods (What I would tell interaction design students, #2 in a series)
I had originally planned to speak in SVA’s Interaction Design lecture series yesterday, but had to cancel because I’m needed in the SF Bay Area. So, I thought I might blog the things I would have said In school, and, well, in most companies, product design and development is approached as a process. The problem [...]
Experience (and services and systems), not products (What I would tell interaction design students, #1 in a series)
I had originally planned to speak in SVA’s Interaction Design lecture series today, but had to cancel because I’m needed in the SF Bay Area. So, I thought I might blog the things I would have said This is a subject I’ve talked about at length before, perhaps most notably in the essay, “Experience IS [...]
