Highlights from HITS Part 1: MBA 101 and Design

[There will be 3 highlights posts]

Last week I attended the inaugural HITS (Humans Interaction Technology Strategy) conference, sponsored by IIT’s Institute of Design. An attempt to bridge the worlds of Design and Business, it offered a lot of food for thought. There was no ability for real-time blogging (the conference took place in a remarkably unwired venue), so here are some notes after the fact.

On the first day, we were treated to a couple of cold water presentations, one by Tom MacTavish from Motorola, and another by Jim Euchner from Pitney Bowes. I call them “cold water” because their diehard business perspective was an awakening splash in the face. Also, both utilized the ugliest PowerPoint templates you’ll ever seen in a conference sponsored by a design school.

Tom’s talk was a no-nonsense look at understanding business and technology[244k PDF], with clues as to how to get the most out of your organization, and how to read financial statements.

Jim’s talk was more about the reorganization of teams in order to better encourage product design that succeeds. Jim had two four-circle Venn diagrams that I liked.

The first diagram was of the human elements that go into product design. Ideally, you have them all converge to produce the best work:

Circles connected

(“Technologist” can be thought of as the engineer/designer, client is the internal business owner, customer is the person who buys the technology, and user is the person who will use it. Oftentimes in enterprises, the customer and the user are different people.)

He pointed out, though, that the reality is that the rings don’t overlap, but get pulled to form a chain…

Circles in a chain

The client and customer serve as intermediaries in a chain between the technologist and the user. Such an arrangement hampers success, as it resembles the child’s game “Telephone,” where the fidelity of the message degrades as it passes from person to person.

I loved the idea of pulling the rings from that idealized Venn diagram to form a truer representation of how these things really work.

Another diagram of his also had four rings:

Circles and problems

I liked this because it intelligently extends the more typical Venn diagram of feasibility/viability/desirability. It shows that feasibility has two aspects: 1) What we have the technology to build (“Cool ideas”) and 2) What the business is geared to address. It’s not enough to simply address a “problem worth solving” — you also must consider whether your organization has the resources to meaningfully address that problem.

One of the things not mentioned in these first two presentations is ROI. Metrics. Finances. So I raised my hands and asked Tom and Jim about how do we consider the ROI of the design component (as we’re increasingly asked to do these days) and both pointed out that the various parts of the process are so tightly integrated that awarding elements of the ROI to any particular contributor is nearly impossible. (I don’t know if I agree, but I was intrigued that this was the response.)

In all, I was happy to see elemental business questions being addressed so straightforwardly as a way to lead off the day.

Chicago’s Hottest Hot Spots!

I’ve spent the last few days in Chicago. It’s 10pm on a Sunday, and I’m currently in a Starbucks on North and Wells — and it’s *packed*. All students. Lotsa laptops. Lotsa highliters. It’s crazy busy. It’s the first 24-hour Starbucks I’ve ever seen. Anyway. Carry on.

What is that line about “So Many Books…”?

One of the best things about speaking at the UI Conference is that the event hotel is across the street from the MIT Press Bookstore. I pretty much never buy books new, but it’s an amazing place to browse. While there, I added a few things to the ol’ wish list:

Radiant Cool, Dan Lloyd.The author presents a theory of consciousness — in the guise of a detective novel. Sure it’s a gimmick, but it seems pretty damned cool.

Rules of Play, Katie Salen and Eric Zimmerman. Breaking down the DNA of what makes games games. A thick, well-designed book, chock full of, well, everything about game design. (It doesn’t cost $49.99 for nothing!) I’m familiar with Eric Zimmerman’s work and writing (he founded GameLab.) Katie Salen is new to me.
Eric and Katie will be talking about their work in 11 days in NYC.

Small Things Considered, Henry Petroski. Goddamn Professor Petroski. He keeps writing books on fascinating topics. Yet I’ve never found his prose very engaging. So while I always learn interesting stuff, it’s always a bit of a slog to get through his material. With his latest, he dissects design in everyday life, and why no designed thing is ever perfect.

Two (well, three) Books Worth Reading (That You’ve Probably Already Gotten To)

REEFER MADNESS, by Eric Schlosser. A collection of three investigative journalism essays on various aspects of America’s black market — marijuana growth and sales; cheap agricultural labor; and pornography. While this book isn’t nearly as gripping and informative as Schlosser’s FAST FOOD NATION (you’ve read that one, right?), there’s plenty of fascinating reportage to keep you turning pages. The book, by its nature, is somewhat scattershot (the links between pot, cheap labor, and pornography are, well, kind of nonexistent), but definitely worth a browse. I wonder when will see the “Catch Me If You Can”-like treatment of Reuben Sturman’s life on film.

MONEYBALL, by Michael Lewis. Fellow Berkeleyan Lewis goes inside the front office of the Amazin’ A’s, a team with a pittance to spend on players that somehow manages to make it to the playoffs year after year (during which, they make asses of themselves by losing series after having been up 2 games to 0.) This is a tale with many lessons, most of them dealing with the foolishness of conventional wisdom and how hard it can be for people to see the truth that is dangling right in front of their very eyes. Some understanding and appreciation of baseball helps.

Baseball fans who have not yet read BALL FOUR, Jim Bouton’s uproarious 1970 memoir about pitching in the big leagues. Controversial because it threw light on the seamy underbelly of “America’s Pastime.” Funny because, well, it’s funny.

Both MONEYBALL and BALL FOUR expose a certain religiosity appiled to the sport of rounders. People’s relationship with the game seems to be one of faith. MONEYBALL shows how baseball people act a certain way, because, well, they’ve always done things that way. And when someone (like Paul DePodesta, the A’s Assistant GM) questions it, they’re treated like a heretic. BALL FOUR demonstrated that baseball’s saints (Mickey Mantle, Ted Williams) were people, just like anyone else — a truth that many of the devoted simply didn’t want to hear.

More thoughts on Urban Tribes

A post to the Many to Many weblog about how Friendster relies on Urban Tribes got me thinking. I tried posting this as a comment there, but there was an error. So I’m posting it here:

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As the author of the scathing review, I feel it’s worth mentioning that I agree with danah that Friendster’s bread-and-butter are those who belong to “urban tribes.” Actually, the Friendster/Urban Tribes cross is a potentially rich field for exploration of this emerging social group. I’m thinking of a sociological/anthropological discussion of how social software mediates and extends the interactions of these folks. Is it coincidence that Urban Tribes emerged as a force at around the same time as the internet took off? How has email, IM, and now systems like Friendster promoted the development of Urban Tribes?

Understood Loud and Clear

Last night I went to see LOST IN TRANSLATION. It’s nearly as good as everyone says. It’s a thoughtfully-paced character study that, remarkably, never bores. It helps to have Bill Murray — film cameras love Bill Murray, and Bill Murray loves film cameras. And while he’s been earning deserved accolades, his performance isn’t really all that surprising — he’s done just as well in films like GROUNDHOG DAY or RUSHMORE.

Scarlet Johannson, on the other hand, shines brightly in a way we’ve not seen her before. Folks will be familiar with her good work in GHOST WORLD and THE MAN WHO WASN’T THERE. But she was always a supporting character. In this film, she does work worthy of a Best Actress nod. (Not that she’ll get it. The Academy doesn’t take young actors seriously for such honors.) Charlotte (Scarlet’s character) is the emotional heart of the film. If Scarlet’s performance doesn’t pan out, the film simply wouldn’t work, and no amount of Bill Murray’s mugging could save it. But Scarlet maintains her intensity, her hold on you (and on Bob), letting you believe everything you see on the screen.

For those who’ve seen the movie, I’m including more commentary in the extended entry of this post….
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